About

Junewire is a small studio for handmade digital worlds.

Led by Jason Thomas, the focus is concise, systems-driven work: games and stories that are easy to enter, rewarding to explore, and strange enough to remember.

Philosophy

Art and technology.

With a background in computer science, software development, and music composition, Junewire thrives at the intersection of logical systems and narrative mood. Whether it is a browser-based MUD like Brave or a musical saga like Great Frontier, the goal is to build worlds with room to grow.

Background

Jason Thomas

Jason is a composer and software developer based in Oregon. His journey from rock bands and guitar obsession to IT leadership and game development informs the dynamic, collaborative, and technical nature of Junewire projects.

Interested in collaborating or just want to talk shop? Reach out via email at jason@junewiregames.com.